Project 01 / 09 · Robotics · Hardware · Programming

Arduino Automated Drawing Robot

Turning a set of coordinates into a line on paper made the relationship between software and physical movement very concrete.

Try the coordinate simulation

Browser simulation only. No Arduino or motor connection is required.

Original recordBuilt and tested
This presentationCase study + coordinate simulation

The physical build and testing are recorded in my project archive. The web reconstruction explains the motion model; it is not a connection to the original hardware.

Arduino Automated Drawing Robot — conceptual overview
An overview of the idea and its boundaries.Illustration — not an original project photograph

中文摘要

Arduino 自動繪圖機

我製作並測試過 Arduino 自動繪圖機,先繪製正方形,再研究斜線、圓形及其他圖案。主要問題是圖形比例與實際移動範圍不一致,因此調整了座標縮放、步數和邊界。這次網頁展示的是座標模擬,不會控制真實馬達。

01

From a digital path to a physical drawing

I designed an Arduino-controlled drawing machine using stepper motors and driver boards. The aim was to move a pen according to programmed instructions and draw geometric shapes on paper.

The recorded work began with square-drawing tests. I then explored how diagonals, circles and other patterns could be represented as sequences of movements. This joined hardware assembly, C++ control logic and coordinate calculations in one small system.

02

The scale problem

A shape that fits on a computer screen does not automatically fit a machine's travel range. Some patterns extended beyond the available movement area. I worked on the coordinate ratio, number of motor steps and movement boundaries to make the output fit.

The archive's approximate calibration, 5,000 steps over 100 mm, corresponds to about 50 steps per millimetre for that tested movement. It is a reported linear calibration, not a universal specification for every 28BYJ-48 mechanism.

03

What the reconstruction demonstrates

The browser demo makes a path and its working area visible. It is intended to explain scaling and motion planning without presenting a simulation as a new physical test. Motor load, backlash, missed steps and pen pressure are outside this visual model.

The listed pins and settings are preserved as historical notes. They should not be treated as a complete wiring diagram for an unidentified Arduino board or mechanical assembly.

04

What I took from it

Debugging a robot meant looking at both code and movement. The most useful question was not just whether the programme ran, but whether a requested distance matched the line drawn on paper.

  • Translate coordinates into motor movement.
  • Check scale against the available travel area.
  • Use a simple shape as a repeatable calibration test.
The motion pipeline
A reconstruction of the control idea, not a complete electrical schematic.Illustration — not an original project photograph
About this record

Source for project history and numerical settings: my supplied My Project Archive. Original hardware photographs and source files are not reproduced on this page.

All diagrams on this page are newly made explanatory illustrations. They do not replace original photographs, test results or source files.